Tuesday, 21 June 2016

HA6 Task 4 Production


















This is the workflow of the creation of the sword model. I started with following the design pack for the grip of the sword. I followed the design closely to get a better final product. As i made the model i added various modifiers such as Subdivision Surface and Mirror to reduce the time take when creating the models.




This is the work flow when creating the pistol model, I used edge modeling the create this model because i think that its the easiest for me. I traced the design pack closely although some mistake were made. For the base i used the mirror modifier to make the gun look better. I also created the firing mechanism but i did not need to use the mirror modifier for that. I added the Subdivision Surface modifier to smooth out the model for the final render.


















This is the workflow for the Cards model. I started with a plane and the i added the Bevel Modifier to give it a more curved corner. I also added the array modifier to mad it look like a full deck of cards. I then added the detail like the Suit of the card and number of the card, in this case it was the Ace of Diamonds. This was the most simple model to create as it was a simple plane.




This is the workflow for the belt. I used vertex modeling to create the basic outline. I used subdivisions to create a rectangle in the middle for the plate. I added a text object to put the J on the plate in the middle of the belt. For the bottom i used  nurbs path to create the chain to make it look more realistic.

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