For this video we used edge and contour modeling to create a basic car model. We used another reference image but this time it was only one reference image. We used a plane and then extruded the edges to create one side of the car. We then brought it to the third dimension by extruding it along the X axis. We then mirrored it on the Z axis and turned clipping on to connect the 2 mirrored objects. I the added detail like the windows and the headlights to make it look more realistic.

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